Initial upload of HyprArch releng configuration
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147
airootfs/usr/include/libcalamares/modulesystem/Config.h
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147
airootfs/usr/include/libcalamares/modulesystem/Config.h
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/* === This file is part of Calamares - <https://calamares.io> ===
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*
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* SPDX-FileCopyrightText: 2021 Adriaan de Groot <groot@kde.org>
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* SPDX-License-Identifier: GPL-3.0-or-later
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*
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* Calamares is Free Software: see the License-Identifier above.
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*
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*/
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#ifndef CALAMARES_MODULESYSTEM_CONFIG_H
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#define CALAMARES_MODULESYSTEM_CONFIG_H
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#include "DllMacro.h"
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#include <QObject>
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#include <QStringList>
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#include <QVariantMap>
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#include <memory>
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namespace Calamares
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{
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namespace ModuleSystem
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{
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/** @brief Base class for Config-objects
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*
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* This centralizes the things every Config-object should
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* do and provides one source of preset-data. A Config-object
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* for a module can **optionally** inherit from this class
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* to get presets-support.
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*
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* TODO:3.3 This is not optional
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* TODO:3.3 Put consistent i18n for Configurations in here too
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*/
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class DLLEXPORT Config : public QObject
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{
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Q_OBJECT
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public:
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Config( QObject* parent = nullptr );
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~Config() override;
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/** @brief Set the configuration from the config file
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*
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* Subclasses must implement this to load configuration data;
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* that subclass **should** also call loadPresets() with the
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* same map, to pick up the "presets" key consistently.
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*/
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virtual void setConfigurationMap( const QVariantMap& ) = 0;
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public Q_SLOTS:
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/** @brief Checks if a @p fieldName is editable according to presets
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*
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* If the field is named as a preset, **and** the field is set
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* to not-editable, returns @c false. Otherwise, return @c true.
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* Calling this with an unknown field (one for which no presets
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* are accepted) will print a warning and return @c true.
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*
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* @see CONFIG_PREVENT_EDITING
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*
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* Most setters will call isEditable() to check if the field should
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* be editable. Do not count on the setter not being called: the
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* UI might not have set the field to fixed / constant / not-editable
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* and then you can have the setter called by changes in the UI.
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*
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* To prevent the UI from changing **and** to make sure that the UI
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* reflects the unchanged value (rather than the changed value it
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* sent to the Config object), use CONFIG_PREVENT_EDITING, like so:
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*
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* CONFIG_PREVENT_EDITING( type, "propertyName" );
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*
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* The ; is necessary. <type> is the type of the property; for instance
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* QString. The name of the property is a (constant) string. The
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* macro will return (out of the setter it is used in) if the field
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* is not editable, and will send a notification event with the old
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* value as soon as the event loop resumes.
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*/
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bool isEditable( const QString& fieldName ) const;
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protected:
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friend class ApplyPresets;
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/** @brief "Builder" class for presets
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*
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* Derived classes should instantiate this (with themselves,
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* and the whole configuration map that is passed to
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* setConfigurationMap()) and then call .apply() to apply
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* the presets specified in the configuration to the **named**
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* QObject properties.
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*/
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class ApplyPresets
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{
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public:
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/** @brief Create a preset-applier for this config
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*
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* The @p configurationMap should be the one passed in to
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* setConfigurationMap() . Presets are extracted from the
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* standard key *presets* and can be applied to the configuration
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* with apply() or operator<<.
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*/
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ApplyPresets( Config& c, const QVariantMap& configurationMap );
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~ApplyPresets();
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/** @brief Add a preset for the given @p fieldName
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*
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* This checks for preset-entries in the configuration map that was
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* passed in to the constructor.
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*/
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ApplyPresets& apply( const char* fieldName );
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/** @brief Alternate way of writing apply()
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*/
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ApplyPresets& operator<<( const char* fieldName ) { return apply( fieldName ); }
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private:
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Config& m_c;
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bool m_bogus = true;
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const QVariantMap m_map;
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};
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private:
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class Private;
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std::unique_ptr< Private > d;
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bool m_unlocked = false;
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};
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} // namespace ModuleSystem
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} // namespace Calamares
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/// @see Config::isEditable()
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//
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// This needs to be a macro, because Q_ARG() is a macro that stringifies
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// the type name.
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#define CONFIG_PREVENT_EDITING( type, fieldName ) \
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do \
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{ \
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if ( !isEditable( QStringLiteral( fieldName ) ) ) \
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{ \
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auto prop = property( fieldName ); \
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const auto& metaobject = metaObject(); \
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auto metaprop = metaobject->property( metaobject->indexOfProperty( fieldName ) ); \
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if ( metaprop.hasNotifySignal() ) \
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{ \
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metaprop.notifySignal().invoke( this, Qt::QueuedConnection, Q_ARG( type, prop.value< type >() ) ); \
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} \
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return; \
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} \
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} while ( 0 )
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#endif
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