Initial upload of HyprArch releng configuration
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airootfs/usr/include/libcalamares/modulesystem/Preset.h
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91
airootfs/usr/include/libcalamares/modulesystem/Preset.h
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/* === This file is part of Calamares - <https://calamares.io> ===
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*
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* SPDX-FileCopyrightText: 2021 Adriaan de Groot <groot@kde.org>
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* SPDX-License-Identifier: GPL-3.0-or-later
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*
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* Calamares is Free Software: see the License-Identifier above.
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*
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*/
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#ifndef CALAMARES_MODULESYSTEM_PRESET_H
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#define CALAMARES_MODULESYSTEM_PRESET_H
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#include <QString>
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#include <QVariantMap>
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#include <QVector>
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namespace Calamares
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{
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namespace ModuleSystem
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{
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/** @brief The settings for a single field
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*
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* The settings apply to a single field; **often** this will
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* correspond to a single value or property of a Config
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* object, but there is no guarantee of a correspondence
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* between names here and names in the code.
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*
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* The value is stored as a string; consumers (e.g. the UI)
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* will need to translate the value to whatever is actually
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* used (e.g. in the case of an integer field).
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*
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* By default, presets are still editable. Set that to @c false
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* to make the field unchangeable (again, the UI is responsible
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* for setting that up).
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*/
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struct PresetField
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{
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QString fieldName;
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QVariant value;
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bool editable = true;
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bool isValid() const { return !fieldName.isEmpty(); }
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};
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/** @brief All the presets for one UI entity
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*
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* This is a collection of presets read from a module
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* configuration file, one setting per field.
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*/
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class Presets : public QVector< PresetField >
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{
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public:
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/** @brief Reads preset entries from the map
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*
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* The map's keys are used as field name, and each value entry
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* should specify an initial value and whether the entry is editable.
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* Fields are editable by default.
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*/
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explicit Presets( const QVariantMap& configurationMap );
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/** @brief Reads preset entries from the @p configurationMap
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*
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* As above, but only field names that occur in @p recognizedKeys
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* are kept; others are discarded.
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*/
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Presets( const QVariantMap& configurationMap, const QStringList& recognizedKeys );
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/** @brief Creates an empty presets map
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*
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* This constructor is primarily intended for use by the ApplyPresets
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* helper class, which will reserve suitable space and load
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* presets on-demand.
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*/
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Presets() = default;
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/** @brief Is the given @p fieldName editable?
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*
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* Fields are editable by default, so if there is no explicit setting,
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* returns @c true.
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*/
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bool isEditable( const QString& fieldName ) const;
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/** @brief Finds the settings for a field @p fieldName
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*
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* If there is no such field, returns an invalid PresetField.
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*/
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PresetField find( const QString& fieldName ) const;
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};
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} // namespace ModuleSystem
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} // namespace Calamares
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#endif
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